Social Good App & Responsive Website

Social Good App & Responsive Website

Disclaimer: This is a fictional project under the Google UX Design Certificate course.

Social Good is a fictional non-profit organization that aims to help those affected by poverty.

The goal of this project is to design an efficient user experience for users who wish to contribute to alleviating poverty worldwide through Social Good.

Research

User Interview

I surveyed my surrounding people, to figure out who are the potential users and what kind of problems they face when they want to donate money.

Participants

2 students,
1 professional

Setting

Informal, remote

5 Questions

15 ~ 20 minutes

Findings

Potential users are busy individuals with limited time

Most of their donations are casual small cash donations to the people in need, who they met on their way

Majority is not fully aware of the current events in the world and how they can help

One was sceptic about where the donations are spent

Defining Problem

Persona

To better understand the target audience, I created a user persona based on the research; meet Cici.

Cici

Knowing that I can help, makes me happy

Goals

Helping out those in need in her possible means

Frustrations

Clueless about how she can help

Doesn’t have much resources in her hand

Cici's user journey

And I followed it up with a user journey to further refine and clarify the design challenge.

Solution Ideation

Social Good’s competitors

A competitive analysis of other non-profit organizations, that are actively working on poverty alleviation, was conducted to gain awareness of what is already existing out there.

Crazy eights

Crazy eights was used to generate ideas and solutions rapidly.

Crazy eights

Prototype

Userflow & paper wireframes

Userflow was used to have a better visual representation of the key feature of the app and the path the user takes to complete the donation process using the mobile app.

Userflow

Paper wireframe sketch

Low-fidelity prototype

Usability test

Usability test was conducted using the low-fidelity prototype. The goal was to test whether the users can complete the core task and to determine if the app is easy to navigate, before committing and proceeding to a high-fidelity prototype.

Participants

3 Students,
2 Professionals

Setting

Informal, remote

Time on task, SUS, Drop-off rate

10 ~ 20 minutes

Test flow

1

Explore the app

2

Complete a donation

3

Follow-up questions and SUS

Define & Ideate

Affinity diagram

Affinity diagram was used to organize the test findings and to identify common patterns among them.

Affinity diagram

Prioritised insights

Insights were then generated based on the patterns identified and were narrowed down to the top three.

Insights

Users need a ‘confirmation’ page with a more familiar format

Users need a simpler and less crowded menu bar

Users need more straight-forward access to donate monthly

Prototype

Insight implementations

Insight 1: most users feel that the information on the ‘Confirmation’ page is unnatural, the insight is that users need a ‘Confirmation’ page with a more familiar format.

Before user testing

Before user testing

After user testing

After user testing

Insight 2: the majority of users feel that the menu bar is crowded, an insight is that users need a more simplified menu bar.

In the improved design, the progressive disclosure method is used to have a neater interface by showing only the prioritised items in the menu bar.

Before user testing

Before user testing

After user testing

After user testing

Insight 3: the majority of users prefer to donate monthly, the insight is that users need more straightforward access to donate monthly.

The monthly donation is set as default with a more transparent switch.

Before user testing

Before user testing

After user testing

After user testing

High-fidelity prototype

Design system

Before moving on to designing the responsive website, I consolidated a design system based on the UI used in the mobile app. As it helps create consistent and efficient product design which improves the user experience. It also helps to streamline the design and development process.

Color palette

Logo

Typography

Roboto

Aa Bb Cc Dd Ee Ff Gg Hh Ii Jj Kk Ll Mm Nn Oo Pp Qq Rr Ss Tt Uu Vv Ww Xx Yy Zz

Components

Responsive site

The responsive website was designed while having in mind that the website will be used as a general informational site and landing page for new users and a donation site for one-time donators.

Desktop

Mobile

Reflection

During this project, I discovered my preference for the type of projects I would like to work on in the future. And also the systematic way of designing, as this project required me to review back everything I have learned from the certification course.